3D Artist

Resume

Craig Vance
3D Artist

I love making stuff, that is the bottom line. Let me make stuff for you.

EXPERIENCE

5/2016- Present

Capstone Production Group
Cary, NC

Motion Graphics Artist
Creating high quality animation and graphics for commercial work on extremely tight deadlines.

  • Worked with After Effects and Premiere to create and edit dynamic content.

1/2016- 5/2016

Wake Tech Community College
Raleigh, NC

Instructor
Simulation and Game Development Department teaching Maya, 3Ds Max, Introduction to College Success,  and basic 2D design.

  • Mentored students to help them understand curriculum and foster personal growth.
  • Organized core material and created lectures with multiple facets to address different learning styles.
  • Prepared assignments and examinations; evaluated and graded all student materials.

1/2015- 11/2015

ISC Consulting Group Inc.
Sierra Vista AZ

Senior Artist
Worked within both the cinematics department and realtime simulations department creating motion graphics and  3D content. Used After Effects and 3DS Max as primary building tools.
Important contracts included HTJCOE, and the National Guard.

  • Worked with 3Ds Max, After Effects, Element , Photoshop, and Zbrush to create content in Unity game environment.

12/2010-12/2014

The Angelo Group Inc.
Marietta GA

Lead Artist
Responsible for a small group of artists and the production standards for simulations and cinematic department.

  • Modeled, animated, and composited 3D elements using 3Ds Max and After Effects for military-based learning modules.

Worked on many efforts including Space X, DCGS, WIN-T, USASICoe, G2, Signal Center, Aerostat, Biofor, BEI/FEI and ACO.

1/2009-12/2010

Wake Tech Community College
Raleigh, NC

Instructor
Simulation and Game Development Department teaching Maya, 3Ds Max, Introduction to College Success,  and basic 2D design.

  • Mentored students to help them understand curriculum and foster personal growth.
  • Organized core material and created lectures with multiple facets to address different learning styles.
  • Prepared assignments and examinations; evaluated and graded all student materials.

12/2004-1/2008

Quiet Man Inc.
NY, NY

3D Artist Generalist
Worked remotely for New York-based production house  using XSI to create FX for mostly commercial work.

  • Modeled, textured and light rigging of characters and hard surface models.

Clients: Gillette, Cheetos, Footlocker, Dairy Queen, Disney, GE, Visa

11/2003-12/2004

3d Solve Inc.
Raleigh, NC

3D Production Artist
Responsible for real-time content used in training modules for the military and private sector.

  • Used 3Ds Max and Maya to model, texture, and animate low-polygon content used in conjunction with a Shockwave- based engine to create teaching modules and concepts for various projects.

1/1999-5/2003

Sinister Games Inc. a division of Ubisoft
Raleigh, NC

3D Production Artist
Generalist creating content on many projects. Studio was bought by Ubisoft.

  • Designed and created UI’s
  • Modeled and textured low-polygon assets for PC and Playstation One titles using 3Ds Max.
  • Art Directed various projects and managed a small team of artists.

Projects:
Dukes of Hazzard, Batman: Gotham City Racers, Shadow Company, Loose Cannon, Soldier

1/1997-3/1998

Panavision Inc.
Chicago IL

Camera Prep Tech
Prepared and maintained both 35mm and 16mm camera systems for use on feature films and commercials.

  • Quality control making sure all equipment needs of the camera assistants were addressed.
  • Maintained equipment to the standards of the industry.
  • Mentored interns.
  • Organized and maintained shop floor inventory.

8/1996-11/1996

Alterian Studios Inc.
Los Angeles CA

Runner
General shop help and gopher for creature shop

  • Assisted in fiberglass department creating doubles for frozen performers on the film Batman and Robin.
  • General shop help.

5/1993-7/1996

Victor Duncan Inc.
Detroit MI

Camera Rental Manager
Managed camera department for the greater Michigan and Ohio region of national production equipment rental company.

  • Fulfilled the equipment needs of project producers.
  • Ensured the quality of equipment while securing new avenues of business to help grow the department.
  • Managed small team consisting of the floor prep techs and machine shop.
Education Highlights

2003

Serious Robots
Raleigh NC

Internship

1990-1993

Wayne State University
Detroit MI

Bachelor of Arts Major in Radio and Television

1988-1990

Macomb Community College
Warren MI

 Associates Degree Liberal Arts
Associates Degree General Studies

1987-1988

Center For Creative Studies
Detroit MI

Graphic Communication program

Achievments
  • Created and produced my own public access television show called Monster Creature Feature which ran in the Raleigh area for 8 years.
  • Shot and edited music videos for the bands Radio Cult, The Straight 8s, and The Alcazar Hotel to air on MCF.
  • Produced the Monster Creature Feature Halloween Show for NBC 17 in 2009.